Vimeo will keep those original videos for one week. Register and download the source files in the bottom right corner. ...and I’m still waiting for Cg Academy promised game workflow tutorial DVD from Rawkstar back in 2006...
Um it kinda does work the same way...just create an array if you want several objects layed out over it. Amazing video. Im even more awed at the entry now. Someone should make a really indepth video tutorial on marmoset...looks like theres tons of buttons and sliders in there.
anybody know where this duplicate along spline dialogue is hidden or if its a custom script ? this would work way better as a tutorial if he didn't crop out the menus ! its mega pimp though already his thumbnails in the beginning were super awesome ! each and everyone of them could carry a game as a hero or enemy archetype
One thing I would love to know is, how did he get that fantastic turntable render from Mental Ray with his game model? I have Maya 2009 and would love to get something like that happening, but all of my game model renders in mental ray look weird- kind of out of focus with the detail blurred and softened like there's a…
ya, known about that, but he is able to control how many links are in there as well. would be nifty to have a path deform and spacing tool all in one. unless there already is and I just haven't looked hard enough :D thx tho
the tool he uses at 11 mins or so with the tube and chain link.. is there something in max like that? I usually use the spacing tool on a line, but it'd be nice to be able to grab the points of a line and edit the attached mesh with it.