one thing that has been driving me nuts for a while is that I can't zoom to the selected verts while manually editing the projection cage. this is a royal pain in the ass when i have several object spread out that need cage adjusting. anyone know what I can do to work around this? thanks
haha, nope, it drives me mad too. same thing applies to a couple of other modes (UV editor, i think?) if you select verts or faces and try to zoom in the viewport it just frames the whole mesh. Bloody useless.
Yea totally useless. Does the same crap with trajectories, zooms to the whole path... totally useless. Zoom works in the UV Editor window justnot in the viewport, doesn't make it any less useless, but at least it kind of works... in something... partially.