Yeah, this is what you need to do. Understand how UVs work, and how to use them to your advantage when it comes to texturing. Check out.. http://www.game-artist.net/forums/spotlight-articles/7618-tutorial-creating-next-gen-environment-setting-maya-photoshop.html That tutorial has TONS of great info on cheating with UVs and…
Well its not so much that one passage in particular got me confused... I dont think its written very well for NEWBS, but ... its a complicated prog.. I expect some learning curve. My problem lies in the fact that Im not getting the results I expect when I try things. So thats why my rather general "Help with UVs" thread…
You need to learn about UV mapping. This will allow you to use the tiling wall texture all over the place, and everything can be aligned correctly. The Maya Help covers this. Check out this section of the Help: Using Maya -> Modeling -> Mapping UVs -> UV mapping overview -> Introduction to UV mapping That will explain what…
Wow... they were REALLY great tutorials, thanks... Some great advice on making the textures themselves... which weirdly is the part of the process that I dont have much fear of, I am an experienced Photoshop user. The part that I'm specifically having trouble with is the IN MAYA part... the actual UV mapping stuff... (so…