Ah yes like mac's vs pc's. :) I've taken a similar route. I did my first serious work on lightwave actually, and I still keep some of its workflow and shortcuts in my max and maya hotkeys. From my experience Max and Maya are both very powerful programs, and both are can turn out absolutely stellar work. Max's largest…
I started with max and tried a few times Maya but dumped it each time because I disliked the GUI (to big random designed) and ugly workflow in regards of poly modeling, UV and lots of other stuff I have to deal with. Some Key advantages I see in max: Modifiers: One of the biggest lacks in any other package (well blender…
I've seen mind blowing work come out of both programs. And the "real" concepts behind what makes that work mind blowing has nothing to do with which program it came out of. Try them both, play around see which one you have any easier time wrapping your head around (because they are both ridiculously bloated at this point),…
There's no reason not to learn both. But don't feel pressured to learn anything new until you are 100% confident with what you are using currently. I am mostly a Maya user at the moment, because it's what I learned and used for the past 2 years, but now I'm picking up Max and liking a lot of things about it. There's a lot…