New video interview with Seneca Menard, on using Modo on RAGE! http://www.youtube.com/watch?v=zZal9aMnrO4&feature=player_embedded Also, I've tarted to build a semi-comprehensive modding resource at mixomracing.com (I plan to expand this on release of tools) Here's some giant screenshots I put up via google maps api (my…
60fps speed at 720p resolution in a first person shooter is already pretty much unmatched in today's console games, but they also have an open world on top of it, with Megatexture providing a completely unique environmental variety. Sparth's design and the id art teams skills in polishing the content are the final blows.…
I don't know, to stream the amount of texture per pixel like he described it and all the instances and details and everything being unique, i would imagine it would require a lot of horse power. I know i read that he said the processing power of the ps3 was slow. I know dead space 2 used a unique rendering where they…
I've been reading there is a lot of issues with the game runnin on ATI Radeon video cards. With weird grid on the character textures, and some other issues. That and the fact that there is really no tweaking the game settings. Some of the issues and bugs found so far in the game via Steam.…
Some more tweaks you can do to help performance/issues RAGE currently does not have a menu option to turn V-sync on or off. If the graphics driver supports a so called "swap-tear" extension then RAGE will use it and RAGE will V-sync when running >= 60 FPS and RAGE will tear when < 60 FPS. Unfortunately at the release of…