This is my first texture pass. it has a just a diffuse map and I'm trying to figure out what kind of detail I should put in. Any ideas? image 1 image 2
Day 2: White Box I've begun blocking out my scene and trying to get a sense of scale. I haven't added the tree yet, but I'm going to take a small break so I'll put it in a little later.
OK, so I decided to redo my textures so that they look more like the reference image. I created a base and used a little bit of photo textures. Hopefully this is a lot better then my previous one which was 2 photo textures blended together.
OK guys time for a new project. For the up coming release of Mass Effect 2. I'm going to make a Normandy style spaceship. Name: SSV PRINCETON SR-3 Description: During the construction of the SSV NORMANDY, plan were already underway on the construction of the SSV PRINCETON. The Alliance Navy wanted a attack cruiser using…
Here is a new project I'm starting that I'm calling the Underground Ruins. My goal is to complete a 3d scene in 15 days(starting now). I want to use as many modular pieces as possible and have a next-gen feel. I also want to learn how to manage my time better and create bigger and better projects for the future. Here is my…
Gotta give out the apologizes for not making regular updates with this project. I'm running into some financial troubles and I'm trying to find a full-time job. I also had problems with Mudbox and that turned me away for a while. I can get up to about 3 or 4 subdivisions before my computer starts to slow down and not…