Hey guys, went back and made some a lot of changes to the diffuse and specular, added the chains. Working on the ground plane for it now, got the sculpt done and maps baked, working on the diffuse and specular so hopefully I'll be able to post that tomorrow. The spec on the trim still needs some tweaking, it's a little…
I ended up taking a step back to work on some of the things that killingpeople mentioned and decided to work on the diffuse and specular some more, because I kind of rushed through it the first time because I was eager to see results. Probably not, just because it probably won't be animated on my portfolio site. For the…
Pretty cool, good job! I think it would probably help if you accentuated the rivets around the gold trims in the diffuse/specular more - have some grunge and dirt gathered around their edges to make them pop out a bit more. Currently it looks more like someone's done a thick gold paintjob over the whole thing, rather than…