I don't know what I did, or if its related to my driver update. the dx material preview is not showing my specular map in the viewport. Previous creations have. Anyone know of a button or something I could have pressed to turn it off? If I turn dx off, and up the spec without a map I can see it. Just when Dx preview is on.…
are you in perspective view? i know max will shade differently in user/orthographic view, i'm not sure if that will effect a spec map or not, was the first thing i thought to try.