sorry if this a bit off topic but I think this is absolutely HOT [ame] http://www.youtube.com/watch?v=gUQH24c63g8[/ame] as for Cocos2D: some things that would scare me to really use it: - propably not complete, if you want to add a filter or special effect you'd most likely would have to code it yourself. - No visual…
Still too early in development to pimp anything. And I'm not strictly working on a "game" at the moment. Working on a full-on game when you're new to iPhone development is a bit on the ambitious side. It's true that there is zero WYSIWYG for Cocos2D. It's a strictly coding affair. Of course, Flash can't be used to develop…
I don't know if anyone else around polycount is working on an iPhone app, or is interested in working on one. I started working on a very simple iPhone app a week ago. At first it was a pretty rough start, as I had little to no experience with Objective-C. And then, when searching around for information on iPhone…