a last concept work on the GUI after some feedback: if I want to port the TexTools project to this I need a general part of the GUI that is always visible e.g not changing like the resolution settings, open/close UV editor and other things that are very often accessed. So I thought maybe tabs are not enough but I need…
update time got a proof of concept for the dotNet working (meaning this should work under 64bit) thanks to this post I can already send strings to maxscript and from maxscript to Javascript. Now I just have to connect Flash with the JS so that Flash gets back in control instead of the InternetExplorer. its a bit more…
thats what I feared with 64bit , that the 64bit active X control for 64bit is not compiled or the same one. I read about it before on other threads :( {D27CDB6E-AE6D-11CF-96B8-444553540000} is the ID or signature for the Flash activeX plugin. Maybe 64bit has another one? , or simply has no support at all. The other way of…
nah moved to australia for work not long ago and there is to much awesome stuff to do here first. So that basically kills most of my free time atm. Like almost every weekend I try to put in some time for stuff like this but then there is always some event. My last gripe with it was that the x64 versions and vista/win7…
last post for this morning ;) buttons come now with icons you might have noticed that containers with just 1 tab don't display the tab at all so there is more space for the buttons
well its all very early alpha stuff + you can change the colors only in the XML file thats within the MZP archive. GUI update each container now can have its view/scale mode and can be tweaked by sliding on the container bars (black ones in the ss) Variables (1d,2d,3d) are making their way slowly into the interface and…
I have some online demos of the GUI. They are basicly all the same but differ in skin file. Resize your browser window to see the liquid layout in action. windows style: http://www.renderhjs.net/bbs/polycount/mzp_rucksack/online_gui_test/win/sys/ modo style:…