ah vig- gotta play with that script- path deform is awsome, ive used it for many things similar to rope and would say this would give you the best result, if you are doing both a hig and low poly mesh, you can build sections of low poly rope in the same position then copy the modifier across
Thanks to everyone for advice. I really, really appreciate the effort. I ended up before all the info creating a spring object and adjusting the settings and manipulating it to get it to fit around the wood poles and what not. It came out well, but I definitely will try the other methodas and try that script to paint the…
Nah no need to hack up your geo just to get a path spline. Use Neil Blevins spline painter script. It lets you paint splines on other objects. It even has settings to mange the knots. Sweep is great for somethings like drain pipes, trim boarders, I-Beams, but sweep will only push a shape over the whole spline so at best…