for the second problem pixelDamage alluded to earlier: ( seperate areas of contiguous components on a single mesh ) JuJus transform component idea is helpful. ( since werking on a single object there is no need for the history destructive combine operation ) However in both instances ( single mesh or combined multiple…
Try using "Transform Component" from the Shift+RMB Marking Menu. It has Scale-Handles and will scale your faces locally ( the node also has inputs for this ). Edit: NM, was already mentioned. Argh ! :)
ouch, polySeperate else, adjusted object pivots can't help. How did yer boss solve the problem with the seperate objects? Please share so i can stop coding:)