edit: ahhh I missed "combined" in yer example.. umm... don't do that. ( joking ) do the mesh have to be combined? If you use the script. It will actually behave correctly on a combined mesh like in yer example. ( The object pivot will be centered to the selections ) For what you want, a mesh would have to be able to have…
I wasn't accusing you of flaming nor was I flaming you, just trying to keep the thread tidy and concise and avoid a derailing. Wall o' text was to explain how the pivot system as it is desired to work, and how the one button fix isn't always going to get people what they need. And Kodde's example only appears to look like…
Right, boom there goes each objects history and any custom pivot placement they might have had. If I had the pivots for each object set to places other then center? Where is the one click button to move them back? For example I have tank treads with the pivot set to the pin joint not the objects center. Combining and…