for the second problem pixelDamage alluded to earlier: ( seperate areas of contiguous components on a single mesh ) JuJus transform component idea is helpful. ( since werking on a single object there is no need for the history destructive combine operation ) However in both instances ( single mesh or combined multiple…
ouch, polySeperate else, adjusted object pivots can't help. How did yer boss solve the problem with the seperate objects? Please share so i can stop coding:)
Try using "Transform Component" from the Shift+RMB Marking Menu. It has Scale-Handles and will scale your faces locally ( the node also has inputs for this ). Edit: NM, was already mentioned. Argh ! :)
LocalTools mel script This isn't exactly what you're looking for, but it's neat, and might be a good starting point for writing a script that batches this to a set of objects. Coming from modo, I'd love to see a mel script that completely replicates the 'action centers' functionality. In fact, I might be willing to drop…