Thanks for the replies! That would be great if someone could provide the script lines to just output a list of individual triangle verts + tex coords as ascii text. I don't have Max -- is it pretty straight forward to configure it to use a script when exporting?
Hmmm ok I just did a simple test. I never though about this kind of contraint before, before when I had the choice between Collada and FBX, I asked Collada because of Melscript. But Actually, the FBX 2010 version follow Collada for the melscript commands list, etc... I just prefer to delelete all the informations I don't…
Very interesting!!!! Do you have some good link for learning more about it... I really want to try too... Actually I only script with melscript and Javascript, and will use engine like Quest 3D or Virtools for creating application... Then I really would like to try another way... The links you gave are really insteresting…
oh yeah forgot to say, the maxscript tutorial is part of the official 3dsmax helpfiles: "How To ... Output Geometry Data To Text File" longshot, we cant give you "generic" scriptlines, the different 3d apps have different script apis and languages. however I think that given you want a custom format, also likely means you…
CrazyButcher: you forgot the link but I kind of think that I know what it is about, in max it really is easy to write any values very quickly to any ASCI format using format and other methods. Some reasons to go for a custom format: - reduce filesize (go perhaps binary) - store unique special data - optimize for…
A year ago I did a test with maxscript and binary files: http://board.flashkit.com/board/showthread.php?t=759766 basicly a teapd with 512 faces (1024 tris) including Vert table, face tableand UV vert + face table: the reason why I wanted to have such tiny files was because back then I was researching and developing a 3d…