Hello everyone, I am a co-founder of a studio called Fearem. We are currently working on a multiplayer horror game called Daemonical. I'm looking forward to working with some of you, and enjoying your beautiful creations!
Hello Polycount community, [FONT="]Nice to meet you all! We are a small team of indie game developers and we would like to announce that we will enter on the gaming market with a unique 3rd person horror survival [/FONT][FONT="][FONT="]shooter[/FONT]. [/FONT]
Hello Everyone on Polycount and Adam! My name's Mike and I'm currently working on a indie survival-horror title using Unreal Engine 4. I'm still in the early days so primarily function as a games 3D Character artist. And it's a wee bit late but... Happy New Year to you all!
Hi guys, I'm a game art student and aspiring character artist. I would really like to work in the horror genre, I love making monsters and coming up with ways to distort the human form. I especially love working in Zbrush but there's something I like about pretty much every part of the pipeline.
Hey there, my name is Barry. I make games...sometimes. Right now I'm mastering Unity and a style inspired by Megaman Legend's fusion of pixel art and low poly models. Here's a small sample of what I've gotten to work so far: Do you like? Could it make a cool survival horror game?