howdy doody! i'm a character animation grad working as a games artist on magic the gathering online and i'm looking to better myself at 3D modelling and texturing. hopefully you lovely folk can help me out and i can contribute something back!
Greetings Ladies and Gentlefolk, Here I am, or at least I think I am... maybe. As you can see I'm not much, just some lines of text and no face. Someday I'll get an avatar if I'm really, really good and mind my manners. But, in the meantime I can lurk about in corners and bask in the heartfelt magic that you guys have…
Very well then, I shall obey the signup-automaton and yell some magic words into this thread! SHAZAM!!!!~ Besides that, I'm a hobbyist with 3D while earning my money with 2D artwork elsewhere, so we'll see if I can get over my lazy self and get something done this year. So many talented people here! It seems like that…
Aloha. Name's Cat Banjo and Im a shiney new 3d Artist ready to present and be guided to greatness by the Polycount Forum members. My day job has been practical magic in the form of commercial sculpting. Real, live sculpting in the meat world. Now I am stepping , er jumping in with both feet, to the land of cyber sculpting…
Hello Everyone! I am a Seattle based(but willing to relocate) freelance concept artist and game developer. I graduated from Savannah College of Art and Design in 2010 with a B.F.A. in illustration and was chosen for an invite only EA Games Tiburon directed projects course. Since graduating I have worked mainly freelance…
Hey there! I've lurked here for a while but finally decided I should join. I've just started designing a video game so what better time, right? I have just completed a Master of Animation degree in Sydney Australia. I have experience with Cinema 4D and Maya, with basic knowledge of zBrush, Mudbox, Curvy3D and Silo. I have…