Hey! Just started modeling for the DOTA2 workshop and my first item is about 99% complete after four solid days of work! It's not amazing but i'll be happy just to submit it.
Hello polycount! I'm a 3D Environment Artist working in the industry since '99. I'm excited to finally jump into the polycount community! Hoping to get my freelance on too!! So if anyone has any advice on the ins and outs let me know!! -cheers
Hello polycount. Been a visitor since back in the day when Half-Life and Unreal were the top two modded game topics around here ('98 or '99?) and finally after all these years decided to register as I am finally getting to use my skills (or current lack there-of due to being rusty beyond all belief) to earn a living, or at…
Hello. I am lurking on Polycount since last year, since i've discovered the "What are you working on" threads. I have gone through all of em, every single page and saved any picture which i liked or deemed inspirational. I think it took me 4 weeks to go through all of em (including all archived ones). My inspiration folder…
Hiya! Guess it's my turn. :) I'm Paul L. Ming... "PLM"... sometimes vocalized as "Plum". I decided to go with "pming" on this forum because I use it on ZBrush forums, as well as others (CGTalk, Lightwave, etc). Short version: Long time 3d... only 'pro' for a couple years back in '98, '99. School to get better (VFS and CDIS…
Greetings, EpicRewind is video capture software that has a key differentiating feature: RAM RollingBuffer mode. This works like an on-demand instant-replay: a game is hooked and the video is continuously buffered in system RAM, when something cool happens the user can save the buffer contents with the press of a hotkey. So…