looks like unwrella for zBrush hmm I am not a fan of these idiot UV tools that automate everything. Maybe nice for the lazy person and tech noob so that he can more focus on the artistic side - but even this has its limits (like non control- able seams) and its just a small improvement at first but at a whole not always…
Bilbana, the thing is that UVing is not something independent from the rest of the pipeline. For game stuff you have to model with UVs already in mind, unwrap with the texture in mind, and texture with the platform in mind :P Only for film stuff can we hope for an automated workflow. When it comes to the assets actually…
Here you go! http://speedy.rs/prouv/index.php Discuss. ProUV is a new ZBrush for Windows plugin, which brings heavy duty automatic UV unwrapping algorithm optimized for scuplting to all users of ZBrush. Currently, the plugin is in "open beta" phase, which lasts until 14.June.2009, and in that time period is free and fully…