Really liking fur #2, fits the cartoon style of the character. It's hard to see any normal map on it. Have you tried toning down the diffuse and upping the spec? It looks great as is, but it would be nice to see what it looks like with highlights popping up from the normal map.
I think you could improve the ice texture a lot by taking out some of hte detail in the diffuse/specular, just simplify that to broader colors and try to use the specular to get the material read of ice. Try a very sharp spec sharpness setting? Also i think giving the eyes some depth in the geometry would go a long way!