I got it actually already working :D see the bounding box of the teapd? - it fits perfectly in the safe frame of the camera here is the script:cam = undefined;obj_source = undefined;width = 0;for o in selection do( --print("obj "+o as string); if ((SuperClassof o.baseObject) == camera)then( cam = o; print(" ..…
Hi, some time ago I wrote a script to get and set Editable Poly and Mesh dimensions in screen space, relative to active viewport. You can get "IC.SizeInScreen" in MaxScript page of IllusionCatalyst website.
I was actually just using the default camera rather than adding one to the scene. I actually just figured out a "good enough" fix by using the render region and then auto region to selected options in the render window. Its off by a single pixel around the entire object so its easy enough for me to crop later. I just wish…