@Electro, we're waiting man, would you post it soon, I'm eager to try it out. @renderhjs , that is a nice mockup ! Maybe a drop down menu with render presets will be handy too.
Yeah, but as as soon as you want to use Material IDs for anything else it gets in the way. You can set up subobjects in the projection modifier to only hit specified sourceobjects. Renders separate maps though. I do it like earthquake, just that I have set up animated dummies and link parts of the mesh and the…
Dude, this script is great, I've been waiting for someone to write this for long time! :) I've just tested it out and it works great! The only request I would have to make is to add an option to choose different naming conventions.I like to use LP_" instead of "LOW_" and "HP_" instead of "HIGH_",etc. It would be even…