Other options are to get GCFScape, VTFEdit and the Photoshop VTF plugin. GCFScape lets you extract files from the TF2 GCF files, VTFEdit lets you create and edit VTF textures and the Photoshop plugin lets you import VTFs into Photoshop.
If you're interested at all at doing a better job with that texture, what I did when I was painting some TF2 textures, was pop open the hammer editor and got real close and personal with the textures in there! You could even take print screens, and take closer inspection in photoshop!
Vig knows his stuff. The AO they use on the TF2 models is really noisy across the board, even on characters and hero props like the bomb cart. If you're using xNormal and getting really smooth results, you could just take it into Photoshop and use a noise filter on it to make it fit in a little better. Giving the entire…
Thanks guys. Yeah, I've been doing quite a bit of mapping lately, so I know how the tf2 textures look. Putting it into practice is always the hard part and texturings never been my strong point, although it has improved over the years (it's alot easier to get what I want now). I have all the tools too for…