I'm honestly in awe of this project and still am. Thanks so much for sharing, its so inspiring :). I hope you don't mind me asking but i was wondering how you went about creating the gradient map as a base for the character? was there a specific process or mostly from combining various map passes? Did you also combine your…
that is looking great! it is stuff like this that truely makes the UE3 shine. some of us at work were loking at this the other day and wanted to play it as full game. awesome job.
hard to imagine a game that looks like this not being a big hit. i hope some day it may be realized, reminds me of how adventure movies felt when i was a kid.
just wanted to say thanks in the name of the whole team for your feedback. as for the DL link - just be a little more patient, we all had little sleep the last few days, we'll post the link as soon as possible, thanks! :)
Do you guys still have those images that show the early hatch shader prototypes? I was looking for them the other day and couldn't find them anywhere. I know they're not relevant anymore but they're still interesting as reference. :D