i am having some problems with a shaking camera animating along a spline via WSM path deform. the problem is that the camera starts to shake(tiny little shakes) just after hitting an incline or a turn(in say....a race track). i'm sorry i can't post a video right now....but if anyone has had anything close to this…
thanks so much for the reply....and that was exactly it. it WAS my scale. it was waaaay too large. everything was zero'd out....but huge. i scaled everything down. did the job. thanks again man. cheers!!!!
hey mate, not sure but what distance is your spline away from the max 0,0 co-ordinates? Im asking becasue it might help to get your model really close to 0,0 and thus removing float point errors which might effect the camera position, this is of course if your spline is far away from 0,0 or scaled up really big. eg if i…