Johny: I see what you mean about the Jeebus mesh and I took a look at EQ's examples instead. I tried using the same values EQ used for the spec material and then I tweaked my diffuse and specular maps accordingly; unfortunately it wasn't working all that well. So I am afraid that I either have to redo my diffuse and…
Tumerboy: Thanks :) Loraine Howard: Ha ha, and thanks. I have been working on this gun off and on, but I have learned a lot so next time it will be faster. In total it really hasn't been fast work, as it has been a month now from when I started. Cody: Heh, thanks man! Always good to hear. Here are the textures I came up…