9 out of 10 polycounters pirate or have pirated 9 out of 10 demigod players are pirates Yet everyone gets all mad about the latter while making excuses for the former
Exactly right. People here will justify their pirating software but not games because they make games and not software. Cognitive dissonance, m8s The reasons people give for pirating software and for games are similar - overpriced, not terribly good support anyway, only with games they also have the excuse of dodging DRM.…
fuckit, i'll be honest. just about every copy of 3dsmax i have, was pirated. so was zbrush, and most photoshops. my parents bought photoshop years ago but wouldn't upgrade so i pirated the newer version, i bought a student license for max, and then discreet wouldn't let me extend it, so i pirated from then on. that said,…
I wonder if all the people who didn't pirate Maya/Max etc to learn would be working in the industry today with a company who pays for legit licences eh.
I used a pirated version of 3dsmax 4 back in the days. It crashed so often. It wouldn't be worth a penny but I was happy with it. If you start to make money with it. Start buying it! Thats my opinion.
The only type of limited version that would be effective is one that is identical to the full version but is not legal to use for anything but personal work. However, this is pretty much how pirated software is already seen, so all that would change is they loose money from educational sales to students. If they put out a…
2D/3D companies would be better off offering free educational software to get people to work with their products. Most of us did start with pirated versions I assume, but will buy the full product when they get more serious.
Used to have a pirated version of Photoshop, but got it legally when I started being serious about CG. I also have a legal copy of Maya, but I prefer to use Blender. And I used to use Gmax! GMAX! If that isn't decency, I don't know what is.