Welcome to Polycount Imogia. Well, I see potential in your models and textures but I think if you do a few things it would greatly improve your work. First off, I think you should ditch deviant art as a way of showing your 3d art. It could just be me, but I find the presentation you get through it to be really bad for 3d.…
hey so the stuff is looking good i cant really give technical crits but looking at the meshes it seems like the faces are a bit drawn or longer than they should be the best example is in mod training 2 the face on the mesh looks longer than the concept art a little modification on the scaling in the face should fix it…