if i were you i'd stop to reflect a bit on what you're doing.. you're using full normal maps.. but only for very small details(scratches and bumpyness) you're missing out some really good uses for normal maps. the cart's wheels, diamond plating, slits in what would be the working area that street utility box is in essence…
Hi A.Kincade, Thats cool that you did it so quickly but your render isn't helping. The texture looks blurry and the edges look jagged. Also your normal and spec map don't appear to be helping your material at all i imagine this piece would look the same without those maps applied. The normal map looks like you just ran…