- Marnik - thanks. I'm fairly new at this as well. - Quokimbo - yeah I'll post some different shots when I get home from class tonight. - PixelMaster - the textures are at 512. I will go back and add more in the spec and diffuse. Thx for the comments and advice.
the texture on that blade looks pretty blurry, whats the size on it? right now it looks about 256. the various material types need to be defined more in the spec as well as some more detail in the diffuse instead of being straight flat colors. matches the concept pretty decently, just need to work on sharpening up the…
Hi A.Kincade, Thats cool that you did it so quickly but your render isn't helping. The texture looks blurry and the edges look jagged. Also your normal and spec map don't appear to be helping your material at all i imagine this piece would look the same without those maps applied. The normal map looks like you just ran…
hey, you should really consider using something else to render your objects. something that uses reflections or that would actually show your spec. the electrical box looks good. I would add some subtle dirt on the bottom of it. and for stuff thats made out of sheet metal like this, i usually overlay a subtle normal map to…