To be fair, they basically were scripted cutscenes. You couldn't do anything to change them in any way; they always played out exactly the same, the only difference being that you could run around jumping on shit and the characters would look at you as you did so. Yeah, it adds immersion, but let's not make it out to be…
Playing it the day it came out was pretty sweet. It did a lot of cinematic set piece stuff, and the gravity gun puzzles were really fresh. A lot of the game's redeeming qualities were based on the quality of execution - the amount of well done scripted events, the art quality, the set pieces, etc. Since then we've had 4…
Agreed on many of the mentions posted. Half Life 2, for me is in many ways still the best game to date. At times it felt not like a half life game, kind of "hard to believe thats the sequel". From the opening scene to the first steps in city 17, The Leveldesign is pretty excellent, delivering beautiful lighting and…
The graphics weren't that great No, the graphics were not top notch. Visually, they were good. In my opinion, the graphics allowed just enough quality to display a very large and detailed environment...but still maintain the optimization required to play on consumer priced low-end machinery of that time. You didn't need…