Hi Kunglao - I'm not sure if I would be able to share the script as it has been worked on by a few people at work and so could come under te company NDA - I will ask though. Basically all it does is converts the object into a mesh, then back into a poly and export into a predetermined path with a button click instead of…
Importing/ exporting between MAX 2009 and ZBRUSH 3.1 is a real pain. I was getting exploding meshes every time using the exact same workflow that I used with MAX 9 and ZBRUSH 3.1 - even using the new ZBRUSH export settings in 2009. After looking around on ZBRUSHCENTRAL I found that a fix was (after turning off the optimize…
Renaud would appreciate a link for that Uv Specialized Ft cap wuld you mind sharing that script. I have a problem in that i would build a basemesh in max,export to zb 3.1,store morph target.Sub divide and sculpt for my normal.Drop to sub div 1 and import in Max,using pelt map i get an ok wire but really get great results…