I haven't posted on polycount often since I signed up (despite the fact that I check it everyday) but I just had to say that this stuff really inspired me, it's some really cool work. I'd love to see another flythrough video with all the updated assets and effects in place.
@ speshlboy - lol yea man it would be sweet to play on a comp like that. Soooo long time no update :( . Things have been moving pretty slow on this project but I have made some progress. I got the blockout of the building pretty much done, all the current meshes are just placeholders. I got proof of concept tests done for…