yea the "new" graphite tools arent really new since you can do most of it with various scripts But I'd still like to test the speed of the new scene explorer, material editor and the new review 3 realtime viewport display thingy. I'll wait for the 64 bit trial though
it`s a shame that the guys behind max did hardly a thing on the graphit tools instead its just polyboost wrapped in a modern ribbon interface. What makes me angry however is that its not really integrated in max,- e.g if you retopo it does not include your regular polyOp methods - instead it gives you new ones that are…