You gotta make sure the objects translate value is not a direct connection to the xenon controllers output. Example: pCube1.translateX = myControllerObject.xenonLeftStickX; <---- This would "snap" back when you let go of the Left Stick. pCube1.translateX = pCube1.translateX + myControllerObject.xenonLeftStickX; <---- This…
Let's see! Left analog : pan Right analog : rotate with dolly locked Analog shoulders : zoom in and out blue : frame selected dpad : scene hierarchy navigation green : slection (q) red : spacebar yellow : ctrl spacebar right shoulder button : hypershade toggle left shoulder button : outliner toggle Dashboard buton : ctrl s…
Screenshot of on of my projects. With the Left Stick you aim. Right Trigger fires. Left Trigger switches between Full Auto / Single Shot. The graphics is LowMan rig with a simple gun geometry. The tracer rounds are from a particle emitter that is emitting instances of a polygon plane textured with a bitmap of a tracer…
Hi Kodde :) thx for the quick reply! Here's a link to a rar'd avi file, which shows you want I mean. Basically, what you see me doing there on the left is showing you my controller is indeed working correctly, but when i switch to maya, the bindings I made don't seem to work at all.…
Hey guys, i thought about picking up the xbox360 controller in maya thingy again, but for some reason, it won't work at all anymore. The controller is recognised by windows, the controls work, since i can play games with it. But maya seems to be the only program it won't work in. I took the usual route of opening…
Here's some other thoughts. Add a accelarate/speed feature. Each evaluation you let the sticks build up this accelerate value which is added to the translate to make your character move forward. Once you let go of the stick this value decrease and there by the characters movement speed as well until he comes to a stop…
I know that max can do that out of the box which lets you assign any analogue or digital axis/button to a expression in the motion panel. Maybe there are some scripts for maya that upgrade such a feature for maya
Allert> Sorry for not replying earlier. I'm back at work now so I'm gonna bring the control home and give it a go on win7. I'll let you know as soon as I've tried it. The way I handled speed as I mentioned earlier was with simple declarations of variables, if statements and some basic math. I'll try to find you some…
Allert, The way I did it was to install the ControllerServer through this binary: http://www.ryane.com/Blog_Content/MayaControllerServerInstall.msi 1. Install the application from the link above. 2. Make sure your controller is plugged in. 3. Start the ControllerServer 4. Start Maya 5. Run the "defineDataServer -device…
alright, so, i made this little prototype car, but I have a hard time getting the parenting right for the car to behave logically. Basically, I mapped the controller to use its LeftXaxis for the car to turn in its Y-axis , and the controller's LeftYaxis to move the car backwards and forwards (Z-axis). But it seems that the…