thanks for the crits. I guess i can re-present everything and use lightbox or something like that with next and previous buttons instead of opening them all in a new browser. I'm Envy art and Animation... I mean you guys said you liked the animations, and I have alot more on my plate, so i'm going to present both. The goal…
- First page should be your game art, not a chatting info page ;) - Are you a character artist? Environment artist? Animator? If you're going to apply to larger studios (30+ dev's) you should consider focusing in one area. - Agreed on renderhjs crits about he the art itself. Some of your wires show some wasted tries (like…
Squig: Fun model, but I'm can't see the effect of the spec map. I would take this into UT3 and get a nice shader with reflection, heavier spec, some very subtle fresnel and a couple of detail maps for normal skin detail. Diffuse texture-wise you have not got enough color variation in there, the whole thing is basically the…
Dang. I love what I can see of that Redtide map. I think you should definitely go the way of being an environment artist. That definitely seems to be your thing. Not sure how much risk it might present for you, but maybe you could upload a .zip file of the map. Also, that Squig animation is hillarious!
- open in tabs- fail - go easy forwards and backwards in the browser - fail - open multiple images as background tabs - fail main page says "untitled document" so I assume you used dreamweaver for the HTML generation ;) just fix the title you can do that easily in the source code as well. I liked the animation alot - and…