I've been rendering up and mocking out these tutorial images with a 2gb machine on windows xp that I got shortly after Gears1 shipped. It's the same kind of machine I used to make the hospital set, in fact I remember that my home pc back then was more powerful than my work machine until I got on to the locust set. The…
Standard sizes tend to be dictated by the scale of the characters, the speed of the rate of movement, the type of gameplay mechanics, method of interaction with the world. Gears has some established heights of gameplay devices, a set height maximum for steps ( though its worth noting that steps look and FEEL better to walk…