nice drone but the spec needs a bit of work to get the materials working correctly try... - increasing the strength of the spec within the material - reducing the spec of the mustard paint (in the texture) till its pretty dark (similar strength of what it was before changing the material spec strength) and give it a blue…
Thanks for the input guys! That tutorial looks awesome, it will definitely help me! I'll play with the background and take into consideration about the spec. Thanks again!
Looks great, really nice modeling =) I agree with Shep, the spec needs work. I think you're one more texture pass from calling this fini. In addition to what he mentioned, I think you could turn it down a little bit and work the edges a little bit so they shine a bit more. Do that to the hard edges on the model and the…
No background image. Don't make your art fight itself. Make the background rgb 42 42 42 and work your Specular, take all that grime layer in your diffuse, throw it in your specular and crank the contrast. that will sell it.