just curious, if you can say. or at least confirtm some specs for me? i'm thinking that most war characters tend to range from 2000-3000 triangles, with a 512 diffuse + spec map? is that about right? basically, i'm looking to model some WAR spec characters for a project.
sorry haha. basically, me and some friends are disappointed in how some of the special characters are presented (not all, though). examples would be... Teclis looks like a generic archmage. Eltharion looks like a generic swordmaster, Morathi looks like a generic witch elf etc. so someone asked if i could make a WAR spec…
The base nude is 3-3.5k with up to 4.5-5k total when fully armoured. We actually paint our base/spec/glow/tint textures at 1024, and then the game scales them in half and compresses them into all sorts of fun unreadability(512x512). The model is all on one sheet, with the exception of head/helm & hair. That is all on…