with those pillars you could make one long tilable in V texture/model that you could chop up at different heights and then add the top bottom stains with a decal, this would give you alot of freedom. with the colour tones, it would be nice to get the saturation in the shadows and protected parts while making the exposed…
i couldent agree with you more, for my next piece i want to think it through a little before i start anything as i want to diversify my portfolio. anyways heres and update didnt work on the lighting at all i just took mostly all the bloom out, road textures is just a bsp model with a random texture on it so thats why its…
Wooooooaaaaa, hahah steady on there mate. 1s things 1st, the railing looks great and has a nice color pallete/detailing. I dont understand the rest in the latest pic though, insanely saturated and glowing almost, looks like the railing is floating in a scifi acid trip and not grounded together at all. I would desatureate…