The script seems to work fine, seriously man thanks alot! I've seen the "directional move" script aswell, wasnt sure, but maby I should give it a try. Anyway, pinstack is gonna make my time in max alot more pleasant =D
1.) one could write a maxscript where the stack position is stored in the object 'additional properties' ,- as soon as you reenter the object the script would search for that varaible in the additional properties and if found switch to the stack position that was stored. What would scare me to write something like that are…
http://www.luxinia.de/index.php/ArtTools/3dsmax Crazy Butcher authored a script that sets the direction of movement based on mouse movement, it might be what you're looking for?
Naah, its pretty common sense and would be great if it was put in exactly like you expect it to work. Sadly I think CB's script is as close as anyone outside of Autodesk can get =/ I think you're stuck clicking on the gizmo like the rest of us...
The problem with the AxisFromMouseMove script, is that it'll lock me to one axis alone. You'll have to toggle it on and off all the time (if you wanna move ex. XY at the same time). Modo just disable/lock the angle youre viewing from (with the viewplane), which ofcause makes total sense. Max doesnt even take this into…