sorry if someone said this, i didnt read everyones post perfectly... I just dont see what is futuristic about it. If you told them this alley is your version of "futuristic" they may have a bigger problem then if you told them this is a current day alley. This looks like the alleys today out on west 2nd to me. Other than…
Recently had an art test and was only given a week to complete it. The idea was an Alley way of any theme and time period of my choice. So to show some variety and be creative a chose more of a futuristic environment with some modern day materials. Was hoping to get some feed back so I can keep working on this to improve…
i hate to say it - but it doesn't seem work for me: the skybox/background doesnt't match the scene, i.e. twilight should have twilight lighting as it seems the sun is no longer above the horizon, and the whole scene should have inherited that pink/purple hue. youv'e done a good good of grunge on the buildings - but what…
Lighting seems a bit off in the sense that these buildings look similarily lit from top to bottom. could you add a lightmap on it or something? Maybe you could also change some of the window textures as well, the blinds look pretty similar from the ones I can see. Also post some more camera angles. To recap, it's maybe a…
Thanks for the feedback guys, it's really helpful. I had a big issue with the lighting. I was going for a darker seen with interesting light but didn't want to act like I was trying to hide anything. I'm definitely gonna keep working this scene and add as much as I can. Thanks for the input and I will try to update this…
Doing nice lighting with shadows and pools of light doesn't mean you're hiding anything. I'm guessing you're sending the files in like most art tests. So they'll rip it apart that way without lights in the scene anyways. Having a good render to look at just shows that you can put a scene (model, texture, light, etc)…
I'll echo the comments on the lighting not being focused enough. I would work on giving it more mood. By that I mean darken it up a bit and push the light pools a bit harder. Remove the light sky and drop in something a bit creepier. Also while on the lighting saturate it more. Watch 24 or any CSI for some tv reference of…
I'd have to agree with t4pan and achmedthensnake. The lighting is really holding this environment back. I took the same art test earlier this year. Best of luck. Hope you get it.