Wow guys thanks, the maxOps.CloneNodes function was what I was looking for. @SyncViewS, thanks for the function, unfortunately for what I'm applying the functionality to it isn't really what I need. But seeing how to structure the resulting array and all that was a big help. I'm writing a script which takes in all the…
Hey Vig thanks, it's just a little function. I like coding snippets here and there when got the chance. Some of them may eventually grow into more complex scripts.
http://www.neilblevins.com/soulburnscripts/soulburnscripts.htm Have you checked out Neil Blevins Object Replacer script? Probably does what you need it to, if not could have some handy insight.
It might just be that I'm not totally thinking straight it's 4am, however I'm working on some scripts for a project and was wondering if anyone knows how I could lets say duplicate a mesh in my max file to a new location in the same scene. I have a mesh in my file called "box01" and an array of x,y,z coords. I'd like to be…