Yup I'd be running bootcamp for that. I just needed something to compile stuff for the iphone, be able to run ZBrush reasonably well. 3DS Max would run on windows running bootcamp. I know Macs are PRICEY...but the only way you can legally compile iphone apps is on a mac:) Thanks! B
Sup dudes! Anyone here have a 13" Macbook? 4 GIG version of the 13" Macbook. 160GB HD 2.0 Ghz CPU Nvidia 9400M http://store.apple.com/us/configure/MB466LL/A?mco=MTkzOTIzOQ I figure it should run Zbrush pretty decent as well as Max (running boot-camp). I'm buying one so I can compile iphone games and also have a laptop…
UPDATE!! So i bought and received my macbook last week. I installed bootcamp with Vista 32bit (piece of cake). I loaded up Zbrush, 3DS Max 2009, Adobe Design Premium CS3, MS Office 2007 as well as my wacom drivers. Everything works and runs smoothly. I haven't run any major stress tests but as a quick test I was easily…
That's the pro though. The basic MB seems like it should be ok for any work that has nothing to do with shaders, and ZB should run pretty ace on it. It's specced higher than my MB Pro from 2006 anyway, and I've been doing ok with max so far.
Ya that's only on the 17" macbook pro. They advertise around 5 hours for the older batteries, running Mac OSX and doing moderate internet surfing and word processing. 2.5 hours for hardcore modeling, listening to music, IM, and internet on Vista (an operating system that's pretty shitty for laptops) all at the same time…