great tool i would consider replacing the select tools woth "work on" tools so that clicking outside the model deselects everything, moving cursor clicked over the model selects the parts in the rectangle and moving mouse starting to klick on a selected part does the selected operation on the selection and a more advanced…
I found the bevel/extrude,.. command very unintuitive almost like as bad as in maya. It would be nice if one could slide the bevel amount out of the object instead of having to type the value each time and try/error if it works. A behaviour more like max, silo, modo or any other modern modeling tool would be nice where one…
Hi, everyone! Let me introduce my fresh software:) It is designed specialy for creating polygonal models with low polygon counts for computer games. Here you can see the basic kHED features* A simple, convenient and user-friendly interface, that is great for the beginers. * A powerfull tool to create triangles and…
I think it's a fantastic idea. A fresh, simple modelling program taking user feedback seriously. -So the obvious first thing is : if you really want to make it a kickass app, stick around here on polycount and listen to what people have to say :P You'll turn your program into gold! (see the xnormal feedback pages) As for…