CS4 is clearly the way to go on this subject I think - extremely easy approach. Load your obj and diffuse texture, use clone stamp or other to fix seams, save out and voila :D Done! Kick ass!
Beartraps this is what got me going with CS4 at the time - a simple intro: part 1 [ame] http://www.youtube.com/watch?v=qBxGoJkjxGw[/ame] part2 [ame]http://www.youtube.com/watch?v=X4NyvG9ZgWM&feature=related[/ame] Yes I believe you can paint in dirt/wearing on those edges where your seams are - directly on the 3d model.…