It kind of depends on what you'll be doing? I'll assume modeling & materials? I am by no stretch a Maya expert but I did start off with Maya years ago, switched to Max and then later went back and brushed up on Maya. I recommend checking out NEX http://draster.com/nex-1.5/. It does a decent job of upgrading Maya's modeling…
Wow thanks nome_sane, Polyhertz,Vig and Dekard for all the advice. @Dekard - that book looked pretty much what i had been looking for so just ordered my self one, thanks for pointing me in its direction. @Vig - The Nex tools look cool. I'm working in maya 8 so hopefully those tools will give me some that i'm used to from…
I know theirs a few, I'll see if I can dig them up later. till then here's some of my notes from when I was learning it, some of it may be off but I've tried to update it to some degree (incoming wall of text): MAYA Notes Basics Menu names: 1st down (menu type) = Status line 2nd down (Tabs) = Shelf Left = Toolbox Spacebar…
Just to add to that, here's some more notes I made in a separate text file that aren't sorted, and probably isn't as helpful, but maybe you'll still find them useful: elements = shells For move/rotate/scale hold W/E/R and lmb to bring up the manipulators marking menu if part of a mesh is deleted via edges the resulting geo…