Ok since I promised pictures I finally got the batch from my job so heres a few things first off this model is from the 3d creative magazine but I thought it would be good to show a rather decent sized poly model in the engine along with some lighting and camera work and show the frame rate with it running live as well (in…
As a buyer of engine tech, I often look for some key things. 1) Source code. - There is always something you need to change for your specific game. "Access to source for Pro's" doesn't sound to me like you're giving me the engine and tools source; It's close, but I smell a caveat. 2) Tools. - Engines live or die by their…
Congratulations on the new job. Nice to hear about people getting employed, as opposed to the obvious alternative. I'm not a very good 3D artist. But I am a fiddler. I love playing around with new tech, and trying to see what I can achieve with it. So yes, I would be interested in putting Blade3D through the paces. I do…
oxy- to answer your questions -Are softbodies coming in physics? Nothing too advanced, but say like water displacement and such. Were working on buoyancy,and in the near future we will also support basic cloth.We probably will not be able to support softbody meshes that interact with physics for some time. -Is there a…