The normal map is looking a lot better now. The end result still looks good (I thought it looked good before but it's better now). I think your specular map is still the weakest texture here - as was pointed out initially, there's a lot of parts which don't make any sense and read like you've just tweaked the levels /…
Hey guys, thanks for the crits. I've been slowly chipping away at this over the last couple of weeks. I switched over to Marmoset for screengrabs(wonderful little program, try it out if you haven't). Can't seem to get the glass to work properly though. Yeah, the maps are pretty big aren't they? I could probably downsize it…