This bug makes max crash all the time: I have a Biped skeleton that is animated, i have linked the Bip01 (root bone) to a animated dummy to see how my run animation looks when he actually moves forward. The bip01 already has some animation keys that go up and down. But now when i want to animate some more up and down i…
I second using puppetshop from this point forward. There's no reason not to use it now that its free. It really is a great rig. They upgraded the biped linking in 2008-09 and its not nearly as problematic as it once was. But that won't help you now will it... Since you're running on a older version you might want to just…